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Mojo3d mesh addtriangles

mojo3d:mojo3d.Mesh.AddTriangles

Method AddTriangles:Void( indices:UInt Ptr,count:Int,materialid:Int=0 )#
Method AddTriangles:Void( indices:UInt[],materialid:Int=0 )#

Adds triangles to the mesh.

count is the number of indices to add and must be a multiple of 3.

materialid must be a valid material id in the range 0 to NumMaterials inclusive.

If materialid is equal to NumMaterials, a new material is automatically added first.