Mojo3d entity ext rotate ext
Method Rotate:Void( rv:std.geom.Vec3f,localSpace:Bool=false )#
Method Rotate:Void( rx:Float,ry:Float,rz:Float,localSpace:Bool=false )#
Rotates the entity.
Rotates the entity.
If localSpace
is false, the rotation is applied after the entity's world rotation.
If localSpace
is true, the rotation is applied before the entity's local rotation.