The command-line compiler#
wake
is the command-line compiler for Wonkey.
Please note
The actual executable name of the command-line compiler is different and depends on the operating system!
The compiler binary#
The Wonkey compiler wake
is located in the bin/
directory of your Wonkey installation.
See the following table for the actual executable name on each host platform:
Platform | Compiler binary |
---|---|
Windows | /bin/windows/wake.exe |
Linux | /bin/linux/wake |
macOS | /bin/macos/wake |
Raspberry Pi | /bin/raspbian/wake |
Hint
If you add the Wonkey/bin/%OS%
directory to your PATH
environment variable,
you are able to use the Wonkey compiler directly from every directory on the command-line or in a terminal.
Compiler usage#
The command-line options for wake
are:
wake
command options input
Compiler commands#
Command | Description |
---|---|
app | Build an application. input should be a *.wx file. |
mods | Build module(s). input should be a space separated list of module names, or nothing to make all modules. |
docs | Build the documentation for a set of modules. input should be a space separated list of module names, or nothing to make all modules. |
Compiler options#
Option | Description |
---|---|
-quiet | Emit less info when building. |
-verbose= | Emit more info when building, one of: none, 0 to 3. (Defaults: 1 or -1 if quiet). |
-clean | Force clean rebuild. |
-time | Output build time information. |
-parse | Parse only. Checks for parsing errors. |
-semant | Parse and semant. Checks for parsing and semantic errors. |
-translate | Parse, semant and translate. |
-build | Parse, semant, translate and build. |
-run | Runs the application after successful build. |
-target=target | Set target to one of the following values: desktop (default: alias for current host), windows, macos, linux, raspbian, android, ios, emscripten, wasm |
-config=config | Set config to: debug, release, or all. (Defaults: all for modules else debug ) |
-apptype=apptype | Set apptype to: gui (default) or console |
-product=path | path is the build output path |
Examples#
Compile a desktop gui app in debug mode (default) and run it:
wake app main.wx
Compile a console application in release mode for the host operating system and run it:
wake app -config=release -apptype=console myfile.wx
Compile a game for the 'iOS' target:
wake app -config=release -target=ios mygame.wx
Build the complete docs:
wake docs
Force clean rebuild of all modules for the 'Android' target in release and debug mode:
wake mods -clean -target=android -config=debug
wake mods -clean -target=android -config=release
Compile your own module 'mymodule'. The module/library must be located in the 'modules' directory.
wake mods -config=debug mymodule
wake mods -config=release mymodule